Bus Simulator 18

Unreal, Released: 13. June 2018

Created mega atlas system for the buildings in the city.  With this material and unique vertex color we were able to quickly and easily change building materials using 1 single material and 3 textures.

Created multiple bus meshes including dashboards.  Setup all buses using Unreal’s Chaos Vehicle.

Created all VFXs for environmental, buses, and weather.  This included a windshield wiper with displacement rain.