Bus Simulator 18
Unreal, Released: 13. June 2018
Created mega atlas system for the buildings in the city. With this material and unique vertex color we were able to quickly and easily change building materials using 1 single material and 3 textures.
Created multiple bus meshes including dashboards. Setup all buses using Unreal’s Chaos Vehicle.
Created all VFXs for environmental, buses, and weather. This included a windshield wiper with displacement rain.